TripleSwitchSkin

class TripleSwitchSkin(control: TripleSwitch) : SkinBase<TripleSwitch>

Constructors

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constructor(control: TripleSwitch)

Properties

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val children: ObservableList<Node>

Functions

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open override fun dispose()
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open fun getCssMetaData(): MutableList<CssMetaData<out Styleable, *>>
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override fun getNode(): Node
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override fun getSkinnable(): TripleSwitch
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fun pseudoClassStateChanged(p0: PseudoClass, p1: Boolean)