<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Example Projects on PragmaticCoding</title><link>http://localhost:1313/javafx/projects/</link><description>Recent content in Example Projects on PragmaticCoding</description><generator>Hugo -- gohugo.io</generator><language>en</language><managingEditor>nuno@n9o.xyz (Blowfish)</managingEditor><webMaster>nuno@n9o.xyz (Blowfish)</webMaster><copyright>© 2026 Blowfish</copyright><lastBuildDate>Sat, 06 Apr 2024 00:00:00 -0500</lastBuildDate><atom:link href="http://localhost:1313/javafx/projects/index.xml" rel="self" type="application/rss+xml"/><item><title>Example: Hexadecimal Editor</title><link>http://localhost:1313/examples/hex-editor/</link><pubDate>Sat, 06 Apr 2024 00:00:00 -0500</pubDate><author>nuno@n9o.xyz (Blowfish)</author><guid>http://localhost:1313/examples/hex-editor/</guid><description>Here&amp;rsquo;s a sample application that uses a ListView to display and edit bytes in a data file, showing the values in hex, octal, binary, decimal and as characters.</description></item><item><title>How To Build a Hex Map Based Application</title><link>http://localhost:1313/javafx/projects/2022-02-09-hexmap/</link><pubDate>Sun, 06 Feb 2022 12:00:00 -0500</pubDate><author>nuno@n9o.xyz (Blowfish)</author><guid>http://localhost:1313/javafx/projects/2022-02-09-hexmap/</guid><description>&lt;h1 class="relative group"&gt;Introduction&#10; &lt;div id="introduction" class="anchor"&gt;&lt;/div&gt;&#10; &#10; &lt;span&#10; class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none"&gt;&#10; &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#introduction" aria-label="Anchor"&gt;#&lt;/a&gt;&#10; &lt;/span&gt;&#10; &#10;&lt;/h1&gt;&#10;&lt;p&gt;Hex Maps, or hex boards are a popular platform for tabletop games, especially wargames and Role Playing Games. They are uniquely useful because hexagons fit nicely into a grid and there are 6 directions from each hexagon (or just, &amp;ldquo;hex&amp;rdquo;), compared to just 4 with a grid made up of squares.&lt;/p&gt;</description></item><item><title>How to Build a JavaFX Application That Does Something</title><link>http://localhost:1313/javafx/projects/weatherfx/</link><pubDate>Sun, 06 Feb 2022 12:00:00 -0500</pubDate><author>nuno@n9o.xyz (Blowfish)</author><guid>http://localhost:1313/javafx/projects/weatherfx/</guid><description>Maybe you&amp;rsquo;ve figured out how to build a working GUI that looks good. Now, how do you connect it to the rest of the world and make it do something?</description></item><item><title>Wordle in Kotlin JavaFX</title><link>http://localhost:1313/javafx/projects/wordlefx/</link><pubDate>Sat, 29 Jan 2022 12:00:00 -0500</pubDate><author>nuno@n9o.xyz (Blowfish)</author><guid>http://localhost:1313/javafx/projects/wordlefx/</guid><description>The original Wordle is JavaScript in a browser, here&amp;rsquo;s an implementation of it in Reactive JavaFX written in Kotlin.</description></item><item><title>Hangman in JavaFX</title><link>http://localhost:1313/javafx/hangman/</link><pubDate>Sun, 15 Aug 2021 12:00:00 -0500</pubDate><author>nuno@n9o.xyz (Blowfish)</author><guid>http://localhost:1313/javafx/hangman/</guid><description>How much code does it take to build a complete Hangman game in JavaFX?&lt;br&gt;It turns out &amp;hellip; Not much!</description></item><item><title>MineSweeper in JavaFX</title><link>http://localhost:1313/javafx/projects/minesweeper/</link><pubDate>Mon, 03 May 2021 12:00:00 -0500</pubDate><author>nuno@n9o.xyz (Blowfish)</author><guid>http://localhost:1313/javafx/projects/minesweeper/</guid><description>MineSweeper! Everyone&amp;rsquo;s favourite time-waster Windows game. Implemented in JavaFX showing how the reactive nature of JavaFX can be used with MVC to create a game.</description></item></channel></rss>